Want to know what ENBSeries is? Read brief description here

Friends:

alexander.sannybuilder.com

NVidia Optimus users


Published new version of ENBSeries with ENBInjector, it works as walkaround. Later all versions of the mod will be recompiled for injector support.

Added new forum to allow users to share their presets, shader effects, advertise other mods, etc. I will post there my files also.

TES Skyrim users gallery
GTA 4 users gallery

4 february 2012

From information of user on the forum, latest ATI drivers 12.2 allow to run ENBSeries in TES Skyrim with good fps and antialiasing enabled.

4 february 2012

Thanks for donations made by Ali Mefrouche, Zachary Killian, Wolf Tracks, Gregory Surrett, Marc Liberatore, Gareth Thomas and Richard Shotwell.

2 february 2012

On bugthesda forum some users noticed frequent crashes with new patch of TES Skyrim. And where Creation Kit? I have no idea what to do with this, the time spend is so much that many other games could be modified instead.

1 february 2012

Thought about commercial version, better to ignore everybody, most players do not use full power of modification, so better to make special version only with some very complex new fx for those users, who pay a lot for electricity bills of their monsters, kind of tax of rich for poor. Because i'm staying with prehistoric hardware which can't handle Skyrim from words of some gamers, ATI or Intel videocards, newest drivers, Crossfire and SLI are not supported.

30 january 2012

All versions of ENBSeries will be converted to be compatible with injector, stop asking me about that everywhere.

26 january 2012

Okay, that's enough. I can't speak to people who unable to listen and not having knowledge in 3d programming at all, but talking to me from position of very compitent in all hardware and software stuff speaking to boy who came to buy his first pc in to the shop. I can't spend the time any more to proove anything. If my hardware is so shitty, buggy and old to handle Skyrim, as bugthesda fanboys saying, i need money to buy Win7, new high end pc and all models of videocards with Crossfire and SLI, for testing purposes. From now, ENBSeries for TES Skyrim is split in two versions, one is free, another is for sale. Imagine yourself what the difference will be in commercial version. No tech support of freeware version for TES Skyrim. Only some "old" vip users will have an access to commercial version for free. May be i'll change opinion when bugthesda will do the game as it should.
PS: j-rpg ps2 games are 1000 times better than Skyrim and without bugs.

26 january 2012

Seems my words in topics for developers of TES Skyrim about bugs fixing will not be heard. Only gamers writing delirium of different kind, like Skyrim is too modern to run on my pc and it's for win7 only. Also that i should attack Georgia or Baltic countries and to get hardware trophy in there. Again i'm started to thing about idea to divide project on to free version, for sale and with protection from fools. If you are from country which "suffered" from russian federation, leave this site and remove ENBSeries, it's much better for you to listen goverment propaganda about poor people of your country. Brains need to be cleaned in the morning by a cotton swab and kerosene.

25 january 2012

Thanks for donations by deckel11 and Jurgen-Maarten J M Steffers.

24 january 2012

Bugthesda with TES Skyrim patches are still leaders in bugs programming, banzai! Do you like performance of new patch? Okay, do you know that it must be by default for any game developed by not out of mind programmers? And again, critical bugs are not fixed, same corrupted graphics because of vendor hacks and BSOD problems. If bugthesda developers are so smart to steal modders work, why they are so stupid that can't get fixes from my patches and mods?
Because bugthesda pro dudes are such idiots with big salary, don't expect completely optimized ENBSeries graphic mod, the game is unplayable for me without patches and they decrease performance by turning off vendor hacks. Replace improper code with my own is not my business.

24 january 2012

Official beta 1.4 patch for TES Skyrim is released, finally. Not tested it yet, will see if it fixed critical bugs to make full speed ENBSeries without internal patch code.

19 january 2012

Added new version of Dx8 to DX9 Convertor 0.035. It developed for Silent Hill 2, but should work with other games.

18 january 2012

Thanks for donations by David Colwell and Paul Dubs.

18 january 2012

Somebody please report on the forum if it possible to use ENBInjector version with 4gb patch (may be by writing properly process name to enbinjector.ini), i'm making decision about future.

16 january 2012

Arrrr! Modifying convertor dx8 to dx9 for Silent Hill 2 as it's not working with this game. Found bugs in game shaders. My opinion about 3d programmers is nowhere lower, but it's not funny any more. Hope that mistakes done by console port creators, not the developers of original game.

16 january 2012

Just now found the news about upcoming Silent Hill HD Collection and thinking, may be to show how it should be really?

15 january 2012

Published ENBSeries 0.103 Injector BETA for TES Skyrim with ENBInjector tool. This version developed to fix compability issues with some laptops and utilites, hope the trick works.

14 january 2012

Checked ENBSeries 0.087 FXIMPLANT for Deus Ex Human Revolution with latest game patch, it works correctly, if anyone having problems, it's because of drivers.

14 january 2012

Checked ENBSeries 0.087 FXIMPLANT for Deus Ex Human Revolution with latest game patch, it works correctly, if anyone having problems, it's because of drivers.

10 january 2012

In to the gallery added example screenshot with wrong looking ENBSeries for TES Skyrim. It's not how mod looks like, read instructions to it again.

8 january 2012

Published GTA4 0.082 Beta, reload it. Previous beta 3 not worked, because didn't tested it (no hdd space).

7 january 2012

Published again GTA4 0.082 Beta 3 version. Hope driver developers fixed all problems with overheating.

5 january 2012

Updated some broken links and images.

5 january 2012

Changed hosting again, previous choice was wrong and it cannot handle peaks of max cpu usage. If new one will be bad also, the seems the only way to get managed vps, costly for me.

5 january 2012

Thanks for donations by Danny Rarek.

3 january 2012

Flooders about TES Skyrim non realistic and too colorful palette, read here and die finally.

3 january 2012

New hosting seems not working for users from some countries. German hosting company was more loyal than US, perhaps i'll move somewhere again, to offshore anti abusive and with adult content. Damn it.

3 january 2012

Thanks for donations from Arioch, Campbell Lindsay and Miguel Moreno.

31 december 2011

Published ENBSeries 0.102 Tatsudoshi for TES Skyrim. This version is optimized partially, but there are a lot of bugs to fix and optimize more.
Happy New Year!

30 december 2011

Published in the new forum TES Oblivion 0.077 beta version which i stopped to develop long time ago. May be somebody can use it to do same screenshots as mine in gallery.

30 december 2011

Added incomplete documentation for TES Skyrim v0.101. Another part will be published a bit later.

30 december 2011

Thanks for donation from Bjoern Hausmann

29 december 2011

Thanks for donation from Hayssam Keilany

27 december 2011

Moved site to another hoster to give users more features.
I'm updating links to new resources.

27 december 2011

Thanks for donation from Larry Roberts

25 december 2011

Merry XMas! Personally i don't believe in god, but holiday is nice time anyway.
Well, next Skyrim version will be with optimization, if nothing bad happen. No sence to await miracles from bugthesda, they annonced next patch to be released in january together with devkit, so bugs will not be fixed and i have no reason to wait them any more.

25 december 2011

Thanks for donation from Tower of Babel

24 december 2011

Thanks for donation by Mike Tuffli

23 december 2011

Updated 3d Stereo patch for TES Skyrim to version 1.1.

23 december 2011

Thanks for donation by Martin Korndrfer

22 december 2011

Added 3d Stereo patch for TES Skyrim.

22 december 2011

Added new effect file and modified previous to be compatible with new standart of ENBSeries 0.101.

22 december 2011

Lenz fx not working again... Download version 0.101 again.

21 december 2011

Urrrrr! When did changes to bloom, forgot to restore lenz fx. Version 0.101 is updated again, reload it.

21 december 2011

Sorry, i forgot to include enbseries.ini to version 0.101.
New official Bugthesda patch not work for me at all.

21 december 2011

Published graphic mod ENBSeries 0.101 for TES Skyrim. Read included description first about changes and incompability with previous shaders.
Documentation is in progress.

20 december 2011

Thanks for donation by Daniel Halstead IV and Torbjorn Astad.

19 december 2011

Adding videos to my YouTube account of latest version for Skyrim. Check: here here here
And these for those, who thinking that colors of real tundra (or any other place on Earth) are not such colorful as in my mod and vanilla much more real. Check: here here here

19 december 2011

Got negative replies about bugs in ENBSeries 0.100 for TES Skyrim. If you post, write also model of videocard and other d3d9 mods installed.

19 december 2011

Published graphic mod ENBSeries 0.100 for TES Skyrim. First open readme file in archive.
Documentation for it will be available later, it's too much work.

17 december 2011

NVidia stereo users seems not need anything. It's so easy to ask some feature and hide in bushes when i need testers. Fine, as always.

14 december 2011

Stereo vision users with the mod for TES Skyrim 0.099 or AntiFREEZE patch 0.096 may use non documented feature of loading custom shaders (to fix water refraction or anything else), for better quality in stereo. I don't have such devices and have no idea if turning off refraction is enough, someone must help with testing. Please, contact me if you have time and install ICQ messenger for faster response

12 december 2011

Thanks for donation from users Henry White Dewulf, Igor Lampugnani and Gurshaan Surana

10 december 2011

Thanks for donation from users Michael Gulden, Szalai Norbert and Quang Dang

10 december 2011

Published beta version of ENBSeries 0.098 TES Skyrim. Fixed crash at evening, removed screenshot capturing feature, palette file now supported. Did some changes in enbeffect.fx for easier editing.

10 december 2011

Thanks for donation from users Arno Hohenschuh, Simon Bingel and Jess Monaghan

9 december 2011

Fixed bug in beta version for TES Skyrim which causes game to crash at evening, wait for update.

9 december 2011

Thanks for donation from David Jones

9 december 2011

Added another preset for ENBSeries 0.098 TES Skyrim. Tried to make same kind look as on the first screenshots of this mod (they are lost actually). You may change them for own taste, for example in beginning of enbeffect.fx file there are several parameters.
The link to skyrimnexus.com page of the mod is http://skyrimnexus.com/downloads/file.php?id=2971

9 december 2011

Published beta version of ENBSeries 0.098 TES Skyrim. Some code from patch implemented to increase stability of game.

8 december 2011

As always i forgot and put debugging variables in to config of beta version for TES Skyrim, sorry. Added link to download effect and config separately (SSAO disabled, turn it by EnableAmbientOcclusion=true).

8 december 2011

Published beta version of ENBSeries 0.097 TES Skyrim. I can't fix bugs all the time and need to rest at take care about health.

8 december 2011

Thanks for donation from Mathew Pinard and Olivier Brunet

6 december 2011

Hamad Al Abbas donated to the project, thank you very much!

6 december 2011

It seems AntiFREEZE Patch 9 fixed crashes of Skyrim if ENBSeries graphic enhancement is applied (version in development), so i can finish and release first version soon enough. Unfortunately SpeedHack parameter of the patch is not work properly, do not activate it.

5 december 2011

Thanks for donation to Benjamin Wetter

4 december 2011

Published AntiFREEZE Patch 9 ENBSeries v0.096 for TES Skyrim. Fixed internal bug which doesn't activate antifreeze fix from default presets. Some other minor improvents.

4 december 2011

Mrs D Dixon and BigSilverHotdog are donated, thanks

4 december 2011

Published AntiFREEZE Patch 8 ENBSeries v0.095 for TES Skyrim. BSOD fix feature doesn't decrease performance as previous, it increase for PC with heavy texture mods installed (and not only). Added hotkey for fps counter. Speedhack is now working for some videocards.

4 december 2011

Gennady Gayfullin donated, thanks!

3 december 2011

Published AntiBSOD ENBSeries v0.094 Patch 7 for TES Skyrim. Read description to file

3 december 2011

Thanks for donation, Chris Sturgess

2 december 2011

Jaakko Husso and Tapio Schnaars make a donation to the project, thanks!

2 december 2011

Fight with BSODs in TES Skyrim continue, seems i found right way and first tests giving positive results. In simulated stress conditions BSOD appeared after several hundred of meters traveling the world, now without BSOD i can run x10 times speed something around 10 minutes. More complex tests on their way, may be i'll find the way to elliminate the problem completely, if my hard drive will not die before. Thanks Bethesda, very much appreciated!

1 december 2011

Added videos of ENBSeries for TES Skyrim.

1 december 2011

Official patch 1.2 for TES Skyrim released and Steam makes my life even more sweety... I don't have any more inspiration and my mind destroyed, time to rest and rethink what to do and why.

30 november 2011

Added more screenshots of ENBSeries for TES Skyrim, now i can say that main goal is reached - characters are lit realistic enough for future modding. Can't wait for ported Oblivion races and clothes.

30 november 2011

Updated ENBSeries 0.093 TES Skyrim patch 6, added feature to reduce memory usage, temporary while not finished another one more complex. Look at readme file before activating it!

29 november 2011

YouTube blocking my videos again and again because of idiotic terms about background music (and Sony is another corporation of evil). When all of those damn copyrighters will understand that art belongs to humanity and artists should be kept half-starved, otherwise they do nothing and their "star fever" turn them in to ***. Damn, i'm increasing sales to them, but those stupids thinking like somebody will record music from my videos, huh? I want to remove an account to the hell, but there are no alternatives in this shitty world of liars. When the end of the world will come, where is it???

29 november 2011

Yann a.k.a TheLys and Jan Dvorak donated to the project, thank you guys.

29 november 2011

Added screenshots comparison of SSAO and without it of ENBSeries for Skyrim. New users thinking that ssao is stunning fx and asking me will it be implemented or not, not even noticed it on the screenshots. I don't think that in life all objects surrounded by black contours. Mine SSAO is different.

28 november 2011

LARGE ADDRESS AWARE (LAA) patches for TES Skyrim were tested by users and, unfortunately, game may only to work with less than 3 Gb of memory. This is bad news for modders and players who wish to install huge mods in future, they will not work stable. I'm beginning to develop walkaround to this problem.

28 november 2011

Added new Skyrim video to my YouTube channel.

28 november 2011

Thanks for donation made by Evgeny Sorokin.

28 november 2011

Missing screenshots of TES Skyrim uploaded.

28 november 2011

Added more screenshots of ENBSeries for Skyrim, continue to tweak properies of hdr to make optimal in weather conditions (don't know how to edit game weather parameters).

28 november 2011

Published stability test of the game with patch LARGE ADDRESS AWARE for TES Skyrim, which you may find on skyrimnexus.com and increase memory usage by game from 2 to 4 gbytes. But by this test i decided to check how stable the game, does it have incompability in 4 gb mode. Read included description to the test before use. I can't test myself, because lower amount memory installed/

28 november 2011

Thanks for donations i got from Kurt Reonis, Ryan Sattler, Luke Scerri.

28 november 2011

Added screenshots for sceptic players who think that ENBSeries version for Skyrim will be something colorful and will not fit the game mood. That's not true, because you may customize how it looks like at very high ranges, see yourself absolutely different screens.

27 november 2011

Found a bug in TES Skyrim when using patch or if game do not have those problems with invisible fire, fog and other fx. Around objects behind volumetric fog some kind of bright silhouette in 1 pixel thickness appear, very noticable on the tree branches. Problem have easy fix, but this is not enough to release new patch version, but in the graphic modification i'll fix that.
Problems with fragmented memory may be solved by some specific trick, better than LARGE ADDRESS AWARE patch (which may or may not produce new errors, no one knows except game engine programmers), i'm thinking about this problem and may be will do specific fix which can handle future hi-res mods

27 november 2011

Big thanks for donations from Kyle King, Ben Buja and Mateus Barao, much appreciated.

25 november 2011

Sorry, in TES Skyrim i didn't thought to check out myself memory size used by game. Forget about changes in skyrim config file under category [Papyrus], game using memory closer to limit of 32 bit applications, this produce crashes frequently. Unfortunately, if to leave this problem unchanged (official patch may help, or may not), then game has no future for modding (high-res textures and additional geometry). The one only solution now is LARGE ADDRESS AWARE patch, potential errors may happen with it, very unsafe. Also i'm thinking about caching system for unloading game resources "on the fly", to reduce memory problems even with mods. Another thing, i recommend to users of 64-bit OS apply LARGE ADDRESS AWARE patch (but be careful, even save games may be broken, only developers know if game can work in that mode) or to setup 32 bit OS, in which memory fragmentation is not such horrible as in 64 bit systems for 32 bit applications.

25 november 2011

Colors of ENBSeries for TES Skyrim on my screenshots and videos are WIP, so stop talking about them. ENBSeries allow to modify them at easy and if somebody like that, then use (i hate winter and it colors and fantasy games may look any way they are, it's not real life simulation, most of fantasy art is colorful beyong reality). Also game is much more colorful than after vanilla post process, i will not change my mind about graphic developers who ruins all artwork of modellers and designers with own shitty filters.

25 november 2011

Added video of ENBSeries for TES Skyrim. Don't know why, but after encoding it's changed colors, like all other my videos.

25 november 2011

Added screenshots of ENBSeries TES Skyrim version in development. Tweaking hdr colors and tonemapping algorifm. Bloom code changed according to the true nature of hdr. Guess it's time to make a video (and fix artifacts "developed").

24 november 2011

Added PayPal link for donations.

23 november 2011

Added screenshots of water in TES Skyrim.

21 november 2011

Released ENBSeries 0.092 Skyrim patch 5 with custom videocard deviceid and vendorid, additional parameter to switch renderer in to safer mode to reduce crashes, like in version 3.

21 november 2011

Modified memory presets in skyrim config under category [Papyrus] seems incorrect and generating crashes in some areas. Remove these lines, i can't tweak them any more, because it takes too much time, sorry.

18 november 2011

Added tech screenshots of Skyrim graphic mod (in development).

17 november 2011

Released ENBSeries 0.091 Skyrim patch 4 with all possible optimizations. With previous patches users have lower speed in some locations

16 november 2011

Released ENBSeries 0.090 Skyrim patch 3. It have some code from Silent Hill Homecoming patch.
Now get back to modding graphics of Skyrim.

15 november 2011

Patch 2 for TES Skyrim is updated again without version number change. Fixed minor strange bug when it capture screenshots.
Added new categories to the forum for TES Skyrim. Unregistered users now may reply or create new topics.

15 november 2011

Freeze fix for TES Skyrim is found by user Rodi One, i didn't tested it, but try it. Download Silent Hill Homecoming patch 10 from download page here and use it. I know this allow to boost fps for some games (Mass Effect 1 f.e.) on single core cpu, but try yourself. Also, patch 2 for TES Skyrim can be used together with patch for Silent Hill Homecoming, read documentation about [PROXY] section of enbseries.ini and how to run two d3d9.dll at same time.

15 november 2011

TES Skyrim players with stretching geometry bug, please answer questions in guestbook (it's kind of chat), because i don't have it, can't look at it by myself:
1 Does it happen with some tree specific objects and which are they
2 Object itself corrupted or it's additional geometry drawed
3 Object is stretched completely or only some triangles/vertices in it
4 Are these geometry always the same for all object of that kind
5 Are these geometry always the same for triangles in object or any part of the object can be corrupted
6 Do you have crashes sometime later after that bug noticed
7 Do you have crashes before object noticed and how much frequent
8 Do you have also other graphic bugs like missing fire of dragon
9 Are these stretching geometry triangles always pointing to some direction in 3d space or may be always aligned by some angle to camera
10 Did you tried to use ini game files from other users, who don't have such bug
11 What videocard do you have, Windows version (x86 and x64 also) and driver version
12 Do you have running XFire, Afterburn, EVGA or other kind of that tools for overclocking, monitoring the game or chating
13 Do you use patches to set limit of game over 2 gb (large address aware)
14 Have you tried to force game to run on single cpu core in affinity mask properties
15 Have you tried to set compability of tesv.exe and launcher.exe with older versions of Windows
16 Describe any other dependencies you notice regarding that geometry bug, may be it appear with some circumstances.

15 november 2011

I'm looking for TES Skyrim players with geometry stretching bug on trees. If you can give your pc to remote control by me, e-mail please.

14 november 2011

Patch 2 for TES Skyrim updated again, fixed bugs on the character's hair.

14 november 2011

Updated patch for TES Skyrim to version 2, fixed artifacts of game shadows.

13 november 2011

Added to gallery first SSAO screenshots of ENBSeries for TES Skyrim.

13 november 2011

Updated values for lagging memory fix of TES Skyrim, because some levels can't be loaded with old (see below).

11 november 2011

Released first patch ENBSeries 0.088 TES Skyrim, which fixing graphical artifacts in this game.

9 november 2011

Does TES Skyrim need modding for DX9 version? There are huge amount of mods for Oblivion (i like to walk in new clothes and character skin), it would be lovely if same happen to Skyrim. From screenshots i see big potential for improving graphic in to realism, only afraid to spend money for nothing and buggy like it was with Deus Ex HR. Please, post what you think in guestbook (it's kind of offline chat) and describe why do you think so.

9 november 2011

Recently read that No One Lives Forever 2 game source was released several months ago, this may allow to modify it an easily, but at same time can't be re-released officially as "remake" (like MDK2, Serious Sam). Have no idea about this.

9 november 2011

La Noire game is even worse than Mafia 2 from user's reviews. And it's by R*, so i'll not modify it.

TES Skyrim is coming out, but i don't have information regarding DX10 or DX11 version of it and difference between them and DX9. If it's much better than DX9 version, i can't do anything, because don't have videocard.

1 november 2011

Youtube is full of demagogy, i'll write later logs for fun.

License for ENBSeries was updated to be more flexible for users.

25 october 2011

One of my Youtube videos was deleted because of copyright (background music). I'm the against piracy, but categorically reject nonsense rules that impose a ban on non-commercial use of public content, like music. Artists and actors over the last century were the elite of society without reason. Everyone should receive money respectively to the work done and talent should be given free of charge, so that other people get inspired by it and will do others life better. Watch my videos at last time, soon they will be removed and perhaps all newest wiill be just insane thrash. Viva la revolucion! (ps: redesigning this site, but have a feeling it will be closed sooner or later, better to move hosting to some banana republic iseland).

29 september 2011

Shadows for Deus Ex Human Revolution producing too much bugs because of incorrect lighting placement in the game, so i'm thinking about GTASA.

25 september 2011

Version 0.087 FX IMPLANT for Deus Ex Human Revolution updated, minor bug fixing.