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Many gamers have no idea about SSAO and SSIL effects and why they are
extremely slow, so this gallery explain what are those effects. Decide
yourself do you need it or not. Latest screenshots demonstrate another algorithm of SSAO effect, higher quality, but slower than currently available in all versions of ENBSeries. If you are already using ambient occlusions, it's easy to see the difference. Indirect lightning disabled. |
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| Copyright (c) 2009 Vorontsov Boris (ENB developer) | |||